Sunday, December 11, 2011

Maybe

























Some preliminary designs for the cover of the first issue/chapter of my web comic.


So, what do you guys think?
Which one do you like best?(if you like any of them)
Do you think there is anything I should change about them?

Once I decide on a design for the cover I will put a bit more detail into it and fix up some of the things I'm not happy with.

Steampunk started of as a working title, so if I can come up with something better it will change. Once I put up the first couple of pages maybe you guys can help me with a title.

Monday, October 17, 2011

Evolution























I don't usually put that much shading and detail into the pencil sketch if I plan to go over it later.

My characters are not named dude and betty, the truth is I have been slack and I haven't named them yet, I'm terrible when it comes to naming things (god help me if I ever have children).

Friday, September 2, 2011

Life on Mars

AARRRG! My characters are killing me, they wont shut up. What I intended to be a SHORT prologue, to my upcoming web comic series, just keeps getting bigger and bigger. This web series was only intended to be a practice run, of writing and illustrating a comic book/graphic novel, while I start a more complex graphic novel.

When I first put pen to paper on the prologue, all I wanted to do was establish the main characters and set up the premise for the series. Pretty much all I wanted was the who, the what, the when, the where and the why, but what I have so far, is so much more.

I intended to keep everything short and sweet, you know, get it over and done with and get to the main story. But in trying to create realistic dialogue and actions for the characters, I feel the whole thing is just getting out of control. The characters seem to have taken over and are operating on their own. When I was writing, the conversations just flowed and it wasn't until I started to pencil out the individual panels when I realized that what I had written was probably too long. The dialog didn't have anything to do with the plot but it was a good way to define the individual characters and their personalities. I have already edited out a biggish chunk of dialogue that wasn't necessary to the plot (it was just a bit of humor). Even though part of me wants too cut back on what I have already, part of me wants to keep adding to what I've got, even though I know I can add some of it in the main story.

So do I edit out some of the material, to get to the action and main story quicker?
Do I sacrifice pacing for character development?
Am I too eager to get into the main story?
Am I putting too much thought into, what is essentially is a training exercise?
Am I not putting in enough thought?
Have I lost control of my own characters?
Where did my beer go?
Is there life on Maaaarrs? (sorry I just listened to that song now I cant get it out of my head)

Sunday, July 31, 2011

American Made

Review

Captain America: The Fist Avenger



Growing up the only time I ever came across Captain America was when he guest stared in an issue of Spiderman or X-Men, that was until the Marvel civil war cross over and Ed Brubaker (one of my favourite comic authors) started writing Captain America stories. So once I actually started to get to know the character I really became a huge fan. So when the film came out I went in with high expectations and I wasn't disappointed.


Set during World War 2 Captain America: The First Avenger tells the story of Steve Rogers, a sickly kid from Brooklyn who can't enlist in the army due to his small size and strength. Rogers gets his chance when he is recruited into Project Rebirth, an experiment that transforms him into a super soldier who is at the the peak of human potential. Initially used as a poster boy for the army Rogers, now going by Captain America, soon gets into combat, battling the force's of Hydra (a Nazi research department) and its evil leader, the Red Skull.

Reminiscent of the original Indiana Jones movies Captain America blends good story telling, plenty of action, colorful characters and a little bit of humour. It is well performed all round, aside from a couple of bad accents, the flawless special effects add to the action with out overshadowing it. The movie doesn't take its self too seriously and parts of it are cliched but it works. Some of the film seems a bit rushed towards the end and some of the action sequences while good could have been a bit better or even just a little longer.


Not without its flaws Captain America is still a fun and highly enjoyable movie. I give it a 8 out of 10

Friday, June 24, 2011

Monday, June 6, 2011

Play The Game




Here is my top three games of all time as part of
Alex J. Cavanaugh's It’s All Fun & Games Blogfest.



Resident Evil series

I couldn't pick just one from this series, from the first time I played the original on a friends Playstation I was hooked on the series and was always anticipating what would come next. With very compelling story lines the franchise has spawned countless games across all platforms, several films (live action and animated), a series of novels, comics and a hell of a lot of merchandise. Resident Evil is survival horror at its best.


Grand Theft Auto: Vice City.

Full of eccentric characters, pop culture references and carnage, Vice City is my favourite among the Grand Theft Auto series. Other GTA title may have bigger maps, longer story lines, better graphics, more content and the ability to swim but what Vice City had was a greater sense of fun with is huge list of crazy characters, numerous pop culture references (mainly gangster films) and its dark humor.


Uncharted 2 Among Thieves


With most games that you play, you can usually find some things that you don't like or things you would change about the game, it is very rare that you will find a game that is ,for a lack of a better word, perfect, but Uncharted 2 is a game where I can find no faults. Among Thieves mixes an intriguing story with amazing graphics, great gameplay and plenty of action, adventure and humor.


Just missed out:
Star Wars The Force Unleashed, Red Dead Redemption, Super Mario Bros 3, Super Mario Kart, and the Mortal Kombat series

Monday, May 30, 2011

Back in the Saddle












After looking at the date on my last entry it seems hard to believe that I was gone for so long, but after many distractions and exploits, I'm back.


They say there are three main ways of learning, Audibly, Visually and Kinetically.

A basic example I once saw was: How does a child learn fire is hot?
Audibly: The child is told "fire is hot" and they don't get burned
Visually: The child sees some one get burned, and now they know fire is hot
Kinetically: The child touches fire and learns first hand that fire is hot (they are only going to do this once)

We all use all three of these ways to learn new things all of the time. Some people find it easier to learn audibly, some visually and some kinetically, Me? I gotta touch the fire.

Since I learn better by doing things (and I don't really know what I'm doing). Instead of jumping strait into one big project, I'm gonna create a web comic that I will upload to this blog and my deviantART account, one page at a time, while still working on the story for my big project. So hopefully in a few months you will see page one of my web comic.